Hello everyone, I was wondering if i could do something to really start learning audio engineering, I'm planning to join the SAE once I graduate but at the same time I would like to know if I can start doing something already! at the moment I make HipHop related Beats and I do the daily workouts on here but i feel that this isn't enough for me!! Do you guy have any recommendations? :)))
Just curious if there are any of you dealing with tinnitus (im sure there are as many of us musicians who have this) and how it affects your ability to hear panning in the PanGirl game. Sometimes I'll select a dominant side and turns out.. The sound will be +/-30% panned to the opposite side LMAO
Has this happened to any of you? Also if you've been able to overcome tinnitus and the panning field how did you do so?
I just reached level 46 at Delay Control and I'm better than 99.9% of users at this game. Just wondering who's at higher levels? It becomes really really hard at this point!
I only use electric guitar sounds for this game. I hear timbral differences due to comb filtering/phasing/haas effect, but it's not so easy cause the timbral difference at a given delay changes depending on the type of guitar sound. Overall, to my ears delays at 1-2-3 ms sound more phasey, there are more frequencies boosted and attenuated. At this point, it takes me about 30-40 minutes to move on to the next level, repeating the games continuously.
I have a lot of trouble with the short delays. I do the daily workouts, I do not spend more than an hour on SoundGym if I can help it. I got other things to do. I am going to check out the piano one, I usually use guitars.
My advice for beginners: Focus on EQ training and frequency recognition. This will improve your mixes right away. From my point of view, EQ is a correction tool. Your microphone will not capture the sound the way you hear naturally because it has a frequency response curve. So EQ comes in to correct this.
May 13, 10:00
May 13, 10:20
May 13, 10:30