Does anyone feel like the scoring on the EQ mirroring game is... unpredictable and kind of opaque? I'll have some times when I'm like pretty much bang on except I'll have the Low Pass at like 4.3 instead of 4.1 and the game will give me like 27% and other times when I'm legitimately pretty off with a bell curve and for some reason I'll get a 75%.
Also, even when I've gotten it pretty much perfect in the past, I still wouldn't get higher than, like, 80% because even though I have the frequency and gain either bang on or really, really close, the *shape* doesn't match. But in those cases, there was no Q or shape parameter to set.
Anyway, in the grand scheme, it's not super important but it does make the game feel a bit arbitrary and unforgiving. Has anyone had similar experiences? Am I doing something wrong?
I do feel like the scores for percentage correct can be discouragingly low like you described, when I thought I was pretty close with the shapes of the curves ; they should reward if we were in the right direction with the overall concept and not get petty with exact numbers. Haven't had the experience of being overly rewarded with points, though, haha
I don't know about *overly* rewarded. But I remember one in particular, I had a small boost at, 2500 combined with a low pass filter. I was pretty well accurate on the low pass filter but the real boost was much bigger than the one I did and was at more like 3500. That one came back like 65% accurate.
Then, in the same session I had another one where there was a low shelf cut and an LPF and I nailed the frequency on both—like was really on the frequencies almost perfectly. But even though I had the right frequency on the low shelf cut, the real one I was trying to replicate was maybe 3 db more of a cut than what I had done. Same frequency, just a little more cut. We're talking a really small difference. The thing said I was like 35% accurate.
Whatever the game's scoring, it's fine, I'm trying to get better so if the game is telling me those 3 db matter, than I'll just keep at it. I just wish I understood why the second instance was less accurate than the first because, to me, I did a lot better with that second example than the first one. Maybe I'm miscalibrated in terms of what I think is more important when it comes to db. But, I think the more likely explanation is the scoring on the game is a little wonky.
0 props
Space Description
Discuss and everything regarding your SoundGym training.
- Ask for training tips
- Share your SoundGym experience
- Celebrate your achievments
We use cookies to improve your experience. Essential cookies keep the site running. We also use optional cookies to enhance performance, analyze traffic, and personalize ads. By clicking “Accept”, you agree to the use of all cookies.
Jul 11
Jul 11