I am a sore loser, but I think it is a bit too harsh when you give a wrong answer you lose a life AND you get set back a level. Why both and not just one of them? The level before the wrong answered one was correct after all so why should you redo that? #rantdisable
I've found that when I really get to the limits of my ears, I keep getting stuck at exactly the same points within levels (like 7/12). When I really can't seem to hear what's right at a certain point, I think it helps to go back to the point which is just within my current capabilities. That way, my ears can adjust to the increased requirements without me just feeling like I can't hear anything. I do feel like this helps my ears to progress. When you just get one wrong without being in that zone, it does feel frustrating though, I certainly agree with that.
anyone else think it'd be neat to have a game for phase relations? not only in a multi-mic/source scenario but in a more creative context like matching an example mix of two sounds in certain phase to one another. i do a ~lot~ of my mixing on a mono auratone cube so phase relations have always been super important, but i struggle perceiving those differences more so on my mains especially after a long day of exposure - having a way to exercise that part of my ear would be great!
Was hoping to get some insight on this - I reached level 6 of Distorted Reality and was having no trouble. Once I got to stage 11 though, I couldn't figure out what to listen for in order to select the more distorted signal. Originally I noticed the distorted ones were typically louder and had some added frequencies but once I got to stage 11, the louder signal was not the most distorted. Same with stage 12. I put the right answers because I just knew it wasn't the louder ones since I kept getting it wrong at the same point every time I played that level. I can't figure out what to listen for. Any insight would help - thanks! :)
This video has good info! The more distorted sound always has an increase in the high frequencies... try to focus on this. Looking for different sounds where there is a larger frequency spectrum helps a lot!
Try to discard louder. That is going to throw you off because there is no consistency in that. Really try to listen to the distortion. I notice that I listen to different elements in the different songs, but always to the same in those particular songs. I often pick out the distortion in the low end (so make sure you have good studio monitors of good headphones), or in the hi hats. I hope this helps.
Anyone struggling with DB detection like me? I've tried to prep myself before the DB King workout by using the pink noise and fader but have had very minor improvements. Even with that prep it still seems to be a guessing game. My ear cannot tell the difference between -21db and -25db. Any tips would be helpful. Thanks!
Fair enough, although I would argue that it *may* be a good tack (at least for some users) to be able to practice identifying -21db vs -24db (or 400Hz vs 800Hz cut, or whatever), along the lines of the way one learns to touch type. How does one learn to touch type? You beat the crap out of a couple of keys, and then you move on to another couple of keys, occasionally adding in those original keys, until you learn them all. It's worked well for a long time. Might that also be true for (this genre of) ear training? I'm not sure. Worth a shot :) Another example.... learning intervals... I've never seen a program that just throws every possible interval at you from the get-go. You start by, for example, beating 3rds into your ears, then 6ths, and 4ths & 5ths. All I'm saying is, there may be other, easily implementable methods to work on this learning.
And lest someone think that I'm dumping on the program, I'm not. I've given it my money, so that says something. I'm just pointing out that to create a section, perhaps called targeted practice, where you can concentrate on a certain (and configurable) range (for example), would be easy to implement (I say that as a person who has professionally created functional and complex programs and websites), and would probably benefit the clientele, thereby increasing the value to the user (and justifying higher fees :) ) lolol
I find the current practice mode to be reasonably helpfully enough. Plus, for me at least, I consider playing the games to be the practice.
As others have posted, factors like your monitoring level (keep it consistent) and the samples (ie vocals, Elec Guitar, etc) also impact how you perceive the level changes in the game.
Based on my experience, I’d recommend: playing with your monitors (or headphones) at the same output level every time. Use the compare feature for every answer (“C” key). Select the same sample (ie Piano) every time you play the game until you pass level 10, then you have the option to go back down up to 10 levels and play with a different sound, or just continue with whatever the selection is or changing it to whatever one you want.
Improvement may not always be very linear (mine wasn’t), over time thought, you’ll get better for sure. (and then you’ll get to levels with stuff like -17 vs -16, -21.5 vs -19.75 immediately followed by +8 vs +7.5) Cheers!
Hey everybody, I have a question... I play the boost champ on my phone, I have always good and quickly (for me maybe) but I can't have more than 34 points. I don't understand how you can perform these amazing scores ... Is it because of the shortcuts on computer ? I'm not boring about that and i'm so respectfull about your skills and levels :) Just I don't understand ... Thanks Have a Nice day Chris
Jan 27, 11:56
Jan 28, 01:26