
Every mixing decision is a decision about physics: how loud, how bright, where the low end lives, why two mics on one source fight each other.
This lesson covers the physics of sound for music producers in seven parts: sound waves and the speed of sound, frequency and wavelength, decibels, harmonics and timbre, phase and comb filtering, room acoustics, and how your ears hear.
Knowing the physics tells you why a mix changes from room to room; hearing it is a skill you build. SoundGym's daily games train exactly that, from delay times to decibels: soundgym.co.
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