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SoundGym
Jul 14, 09:46 in SoundGym Official
Congrats @Nicolai Ziel for winning the Golden Ears Award!
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Paul Schreiber
Jul 14, 13:49
Great work, Nicolai!
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SoundGym
Jul 14, 13:08 in SoundGym Official
Congrats to @Doctor MojoTrip for having the top track in the chart this week with 'Proprioception'!
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SoundGym
Jul 14, 12:04 in SoundGym Official
Congrats @Matt Cleary for winning the Golden Ears Award!
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Paul Schreiber
Jul 14, 12:55
Great job, Matt!
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SoundGym
Jul 14, 00:54 in BeatRace
@Sam Thomas is BeatRace legend. Congrats for winning!
Hello everyone.
I just released a triphop/lofi album, based on the sounds from vintage sampling machines (Mellotron,Optigan...). If you're curious about this kind of concept, check out the links here: http://linktr.ee/jazzy_tea.
The album was done in a very free-form way: I’d usually pick a few sounds or samples from IK SampleTron and then layered other stuff around; even some analog synths were used. It contains also song 'The Glitch Coast Blues' which was featuerd on the Music spot.
Enjoy and feel free to leave any feedback! (some tracks didn’t turn out as expected 🙈 )
It took way over a year but it's a nice reminder that being a parent doesn't mean you can't finish your stuff! 💪😉
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DJ Astrofreq
Jul 11
This is GREAT STUFF!! I totally dig it. Could I play a couple of these at my DJ gigs sometimes? It would be perfect. I followed you on Spotify. :)
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Jazzy Tea
Jul 11
@DJ Astrofreq Thank you! ❤ Absolutely would appreciate it! Message me if you need some files for the gigs (or check my Bandcamp)
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DJ Astrofreq
Jul 13, 17:15
Thanks so much!!
It would be great if you could look back over a game you've just played to listen and learn from your mistakes
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Oh man you have just blown my mind! I have been on SG for a year and never knew that! Thank you very much Romano
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Romano G
Jul 12
Yeah, its probably the most undiscovered feature for a lot of users, cheers!
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Mitko M
Jul 12
Well, maybe soundgym can take notes and prolong this time from 1 second to 5 seconds or so, so that one doesn't have to develop finger reflexes and anxiety around whether they'll be quick enough to catch the moment and be able to compare. After all we pay for that and it would be nice from them to change such things according to user feedback.
Congrats @David Helmsing for winning the Golden Ears Award!
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Lio LM
Jul 11
Congrats David! 🌞🌞🌞
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Colin Aiken
Jul 11
Fantastic!
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Great job, David!
Congrats @D'Addio Dario for winning the Diamond Ears Award!
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Steve Rinaldi
Jul 10
That's fantastic! Congratulations for obtaining your Diamond Ears!
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Colin Aiken
Jul 11
Outstanding!
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Incredible stuff, D'Addio!
Congrats @Lauryn Lu for winning the Golden Ears Award!
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Steve Rinaldi
Jul 10
Lauryn, way to go! On to your Diamond Ears!
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Lauryn Lu
Jul 11
Yeah, Diamond ears, here I come!
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Way to go, Lauryn!
Congrats @Tal Tevet for winning the Golden Ears Award!
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Lio LM
Jul 11
Very nice! 🌞🌞🌞
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Great job, Tal!
Congrats @Michael Golle for winning the Diamond Ears Award!
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Incredible work, Michael. Congratulations!
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Matt R
Jul 11 in SoundGym Cafe
Does anyone feel like the scoring on the EQ mirroring game is... unpredictable and kind of opaque? I'll have some times when I'm like pretty much bang on except I'll have the Low Pass at like 4.3 instead of 4.1 and the game will give me like 27% and other times when I'm legitimately pretty off with a bell curve and for some reason I'll get a 75%.

Also, even when I've gotten it pretty much perfect in the past, I still wouldn't get higher than, like, 80% because even though I have the frequency and gain either bang on or really, really close, the *shape* doesn't match. But in those cases, there was no Q or shape parameter to set.

Anyway, in the grand scheme, it's not super important but it does make the game feel a bit arbitrary and unforgiving. Has anyone had similar experiences? Am I doing something wrong?
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Alex Bevacqua
Jul 11
I do feel like the scores for percentage correct can be discouragingly low like you described, when I thought I was pretty close with the shapes of the curves ; they should reward if we were in the right direction with the overall concept and not get petty with exact numbers. Haven't had the experience of being overly rewarded with points, though, haha
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Matt R
Jul 11
I don't know about *overly* rewarded. But I remember one in particular, I had a small boost at, 2500 combined with a low pass filter. I was pretty well accurate on the low pass filter but the real boost was much bigger than the one I did and was at more like 3500. That one came back like 65% accurate.

Then, in the same session I had another one where there was a low shelf cut and an LPF and I nailed the frequency on both—like was really on the frequencies almost perfectly. But even though I had the right frequency on the low shelf cut, the real one I was trying to replicate was maybe 3 db more of a cut than what I had done. Same frequency, just a little more cut. We're talking a really small difference. The thing said I was like 35% accurate.

Whatever the game's scoring, it's fine, I'm trying to get better so if the game is telling me those 3 db matter, than I'll just keep at it. I just wish I understood why the second instance was less accurate than the first because, to me, I did a lot better with that second example than the first one. Maybe I'm miscalibrated in terms of what I think is more important when it comes to db. But, I think the more likely explanation is the scoring on the game is a little wonky.

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